Nº 262
Scenography

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Editorial
Text: Stephan Ott

Design.

When it comes to respectful co-operation and the way in which resources, employees, and clients are treated, the current state of affairs is far from ideal. Fair manufacturing conditions in the production of smartphones or textiles, correct declarations about the emission levels of cars, the equitable distribution of food products and even the admission (and consequent acting) that the current refugee crisis has been largely based on decades of exploitation – remains a dead loss. But what does this have to do with design? Almost everything, in fact. Any attempts at creating innovative products, responsible education, or aesthetic research have long been taken ad absurdum due to the fact that global businesses still put design second to the maximisation of profit, even when it verges on fraud, and sets its priorities accordingly.

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Window Graphics

Text: Carolin Blöink

Computer windows may have become a standard component for most user interfaces, but they are hardly present to us in our every day life. The interaction of scroll bars, scaling options, and buttons to maximise, minimise or close, is something we take for granted. Yet the graphic language, which was used for a long time to make certain functions self explanatory is now giving way, bit by bit, to the gestural control methods of handheld devices. This makes the spread of window aesthetics in visual communication an even more intriguing development.

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Focus:

Raum und Zeit


Staging Public Design

Text: Bettina Krause
Translation: Nicholas Grindell

The public space that surrounds us every day is shaped by cultural, historical, economic, social, artistic, and prestige- and transport-related functions – which we are often not aware of. But the form of our surroundings exerts a considerable influence on us, since interventions in space express something, have an intention. Changes to a space may thus always be understood as a process of staging. Deliberate staging gives a place a symbolic meaning, calling its spatial functions into question and inviting users to (re-)interpret them.

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Kreativer Standard


The Designer’s Best-kept Secret

Text: Klaus Birk
Translation: Nicholas Grindell

“Hi, my name is [...]. I am a young [...] designer based in [...]. I focus on [...] mainly for the [...] sector [...].” As a quick look at the portfolios
on Behance or Cargo clearly shows, collective design platforms, the melting pots of international design trends, are characterised by an astonishing degree of homogeneity. Not only the self-descriptions of many creatives – be they from Shanghai, London, or Berlin – sound almost algorithmically identical; the presentation of their work, too, seems to follow clear rules. Editorial designs are photoshopped into realistic scenarios. Arms and hands, obviously belonging to a young urban creative, hold up large-format posters; websites and app designs are collaged into the latest smartphones and placed on weathered hardwood tables, a glass of latte macchiato in the background. Mock-up files or user interface kits for Photoshop and other software offer many such ways of framing one’s own creative achievements.

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Check out some pages of our current issue in more detail.




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Nº 272
Pattern

form Design Magazine


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LOGO.
Die Kunst mit dem Zeichen

Museum für Konkrete Kunst, Ingolstadt


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form Edition #4

Stoneware Plates
by Katrin Greiling

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Authors

Klaus Birk

Simon Donger

Bettina Krause

Jons Messedat

Anja Neidhardt

Oliver Ruf

Nicola Stattmann

Jörg Stürzebecher

Markus Weisbeck

Heiner Wilharm




Content

Editorial

Filter

Getting in Line

Making Fire

Window Graphics

Molecular Structures

Franz Kafka


Research

News-Stream 3.0

Coding Da Vinci 2015

Casco Publishing Class


Fairs

Crowdsourcing Week Europe


Agenda

Exhibitions, fairs, festivals, events, conferences, symposia, competitions


Focus: Scenography

 

Raum und Zeit

Staging Public Design

 

Spielräume

Virtual Settings

 

Designanalyse als Inszenierungsanalyse

Mise en Scène

 

Lebendiges Licht

Theatre Space

 

Markenbildung

Retail Scenography

 

Files

 

Die Sprache des Architekten

Paul Schneider-Esleben

 

Discourse
Ästhetik ist keine Prophezeiung

Measuring Beauty

 

Kreativer Standard

The Designer’s Best-kept Secret

 

Serious Games

Back to Reality

 

Archive
Gestaltung und Persönlichkeitsform

Black Mountain College

 

Material
Eco Design:

A Guideline

 

Media

New books, DVDs, magazines, websites und apps

 

Matthias Götz und Maike Fraas (Hrsg./eds.):

Fiasco – ma non troppo

Vom Designfehler zum Fehlerdesign