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More articles of the issue
Editorial: Boundaries
Text: Stephan Ott
Translation: Nicholas Grindell
Filter: Schönheitsfehler
Text: Carolin Blöink
Translation: Emily J. McGuffin

Focus: A Manifesto for the Rights of Things
Text: Marjanne van Helvert

Files: Konstruktive Bilderwelten
Red Square and Little Yellow
Red Square and Little Yellow
Text: Jörg Stürzebecher

Preview: Nº 281
Archive
Jan/Feb 2019
Archive
Jan/Feb 2019
Text: Susanne Heinlein

Cluster
Medicinal Marijuana
We were interested in what kind of role design might play at the interface between medicine and marijuana.

Pump It Up
A special aura surrounds inflatables and more sophisticated solutions tell us that air has become one of the more advanced materials that designers are currently crafting.

Custom Abilities
This specialist design discipline focuses on the individual needs and problems of people with disabilities and their participation in the design process as co-designers.

Research
Design and Mathematics
Design and mathematics have always been related, whether in terms of mutual influence and inspiration or as tools for each other.

Fairs
Mira Digital Arts Festival
Barcelona’s Mira Festival has been promoting the creation, presentation, and dissemination of digital art since 2011.

Agenda
Exhibitions, fairs, festivals, events, conferences, and competitions
Es gibt keine Grenzen
There Are no Boundaries
Boundaries are always purely fictitious, very difficult to maintain, mostly ineffective, and always cause for conflict. And yet, they still exist.

Virtuelle Grenzen
Virtual Boundaries
The idea of the Internet as a boundless virtual space in which users have the freedom to move as they wish and the ability to shape their environment is a fiction that’s as old as the Internet itself.

Leben in der Blackbox
Living in the Black Box
Smartphones are small and their finiteness (as physically graspable objects) is evident. But this finiteness is experienced not as a limit. “Living in the black box” thus means a systemically insurmountable illusion of boundlessness when dealing with the now standardised and ubiquitous control devices that run our lives.

Endgegner Einsamkeit
Single-player Mode
Digital games and apps address the often taboo topic of loneliness in a range of ways: in terms of style, as a storytelling element or as a problem to be solved.

Venida Devenida
Personal Spaces
The meaning of spaces and objects can be radically altered by resistance to their intended usage and by the creation of new performances.

Hyper Hyper
Missing Links
Given the vast amounts of information we are confronted with every day, it is surely fair to ask why we aren’t making better use of hyperlinks or other methods of organising knowledge.

Carte Blanche
Gail Tarantino
Angel Oloshove
Comfort Zone
Two pages for free design, two creatives whom we have invited to fill them.
Discourse
Design and Negativity
So what’s wrong with positioning design as a driver of positive change? Firstly, because it disregards important design effects and, secondly, it prejudges the debate over whether design has positive or negative consequences, allowing no room for debate.
Material
Neue Realitäten
Uncanny Materials
Materiality can thus be described as a conglomerate of properties attributed to a material as it is perceived. For ultimately, in spite of their pure visibility, image-like representations are never purely visual, always supplemented in perception by our other senses.

Media
New books, DVDs, magazines, websites, and apps
Welcome to Sodom
Sodom is what the inhabitants call a landfill site in the district of Agbogbloshie in Accra, the capital of Ghana. This is where, among other things, electronic waste from Europe ends up – mainly computers, smartphones, monitors, refrigerators, and washing machines.

Leben in der Blackbox
Living in the Black Box
Smartphones are small and their finiteness (as physically graspable objects) is evident. But this finiteness is experienced not as a limit. “Living in the black box” thus means a systemically insurmountable illusion of boundlessness when dealing with the now standardised and ubiquitous control devices that run our lives.

Endgegner Einsamkeit
Single-player Mode
Digital games and apps address the often taboo topic of loneliness in a range of ways: in terms of style, as a storytelling element or as a problem to be solved.

Venida Devenida
Personal Spaces
The meaning of spaces and objects can be radically altered by resistance to their intended usage and by the creation of new performances.

Hyper Hyper
Missing Links
Given the vast amounts of information we are confronted with every day, it is surely fair to ask why we aren’t making better use of hyperlinks or other methods of organising knowledge.

Carte Blanche
Gail Tarantino
Angel Oloshove
Comfort Zone
Two pages for free design, two creatives whom we have invited to fill them.
Discourse
Design and Negativity
So what’s wrong with positioning design as a driver of positive change? Firstly, because it disregards important design effects and, secondly, it prejudges the debate over whether design has positive or negative consequences, allowing no room for debate.
Material
Neue Realitäten
Uncanny Materials
Materiality can thus be described as a conglomerate of properties attributed to a material as it is perceived. For ultimately, in spite of their pure visibility, image-like representations are never purely visual, always supplemented in perception by our other senses.

Media
New books, DVDs, magazines, websites, and apps
Welcome to Sodom
Sodom is what the inhabitants call a landfill site in the district of Agbogbloshie in Accra, the capital of Ghana. This is where, among other things, electronic waste from Europe ends up – mainly computers, smartphones, monitors, refrigerators, and washing machines.

Cluster
Medicinal Marijuana
We were interested in what kind of role design might play at the interface between medicine and marijuana.

Pump It Up
A special aura surrounds inflatables and more sophisticated solutions tell us that air has become one of the more advanced materials that designers are currently crafting.

Custom Abilities
This specialist design discipline focuses on the individual needs and problems of people with disabilities and their participation in the design process as co-designers.

Research
Design and Mathematics
Design and mathematics have always been related, whether in terms of mutual influence and inspiration or as tools for each other.

Fairs
Mira Digital Arts Festival
Barcelona’s Mira Festival has been promoting the creation, presentation, and dissemination of digital art since 2011.

Agenda
Exhibitions, fairs, festivals, events, conferences, and competitions
Es gibt keine Grenzen
There Are no Boundaries
Boundaries are always purely fictitious, very difficult to maintain, mostly ineffective, and always cause for conflict. And yet, they still exist.

Virtuelle Grenzen
Virtual Boundaries
The idea of the Internet as a boundless virtual space in which users have the freedom to move as they wish and the ability to shape their environment is a fiction that’s as old as the Internet itself.

Leben in der Blackbox
Living in the Black Box
Smartphones are small and their finiteness (as physically graspable objects) is evident. But this finiteness is experienced not as a limit. “Living in the black box” thus means a systemically insurmountable illusion of boundlessness when dealing with the now standardised and ubiquitous control devices that run our lives.

Endgegner Einsamkeit
Single-player Mode
Digital games and apps address the often taboo topic of loneliness in a range of ways: in terms of style, as a storytelling element or as a problem to be solved.

Venida Devenida
Personal Spaces
The meaning of spaces and objects can be radically altered by resistance to their intended usage and by the creation of new performances.

Hyper Hyper
Missing Links
Given the vast amounts of information we are confronted with every day, it is surely fair to ask why we aren’t making better use of hyperlinks or other methods of organising knowledge.

Carte Blanche
Gail Tarantino
Angel Oloshove
Comfort Zone
Two pages for free design, two creatives whom we have invited to fill them.
Discourse
Design and Negativity
So what’s wrong with positioning design as a driver of positive change? Firstly, because it disregards important design effects and, secondly, it prejudges the debate over whether design has positive or negative consequences, allowing no room for debate.
Material
Neue Realitäten
Uncanny Materials
Materiality can thus be described as a conglomerate of properties attributed to a material as it is perceived. For ultimately, in spite of their pure visibility, image-like representations are never purely visual, always supplemented in perception by our other senses.

Media
New books, DVDs, magazines, websites, and apps
Welcome to Sodom
Sodom is what the inhabitants call a landfill site in the district of Agbogbloshie in Accra, the capital of Ghana. This is where, among other things, electronic waste from Europe ends up – mainly computers, smartphones, monitors, refrigerators, and washing machines.
